Template:Warmaster Marksman Powers: Difference between revisions

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creating marks wm powers
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Revision as of 23:06, 10 July 2013

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  Name Pos. Type Casting Cooldown Duration Range Area
War Council 1 Passive
War chat
Fire Arrow 4 Constant 0.5 25 35
Dispels Freeze
Warmaster's Might 6 Passive
Need this info
Killer Instinct 8 Activable 0 15
Increases hit chance at the cost of immobilizing the marksman.
Warmaster Blood 5 Passive
Health +300