Template:Vanguard Powers: Difference between revisions

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ROWiki>Robot Onteron
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<onlyinclude>{{powers | {{{1|}}} | name = Vanguard
<onlyinclude>{{powers | {{{1|}}} | name = Vanguard
   | Challenge | Reduces an enemy's [[hit chance]].
   | Challenge  
   | Taunt | Makes that the hunter's [[pet]] lose [[armour]] and lose their control(it is being questioned of the latter works correctly).
   | Taunt  
   | Provoking Blow | Reduces an enemy's [[concentration]] and [[dexterity]].
   | Provoking Blow  
   | Stone Temple | [[Passive]]ly increases the knight's [[constitution]].
   | Stone Temple  
   | Rigorous Preparation | Reduces the target's chance to hit or deal a [[critical hit]] to the knight.
   | Rigorous Preparation  
   | Awareness | Opponents hitting the knight have an increased chance to miss.
   | Awareness  
   | Troll's Skin | Temporarily increases the knight's [[health]].
   | Troll's Skin  
   | Arcane Constitution | The knight has [[passive]]ly increased [[magical defense]].
   | Arcane Constitution  
   | Heroic Presence | [[Aura]] that drastically increases surrounding allies' [[armour]] points.
   | Heroic Presence  
   | Army of One | Significantly increases the knight's [[physical]] and [[magical]] [[resistance]].
   | Army of One  
}}</onlyinclude>
}}</onlyinclude>

Revision as of 17:56, 16 July 2009

Stone Temple
edit this table
  Name Pos. Type Casting Cooldown Duration Range Area
Challenge 1 Constant 1 15 20,25,30,35,40 25
Reduces an enemy's hit chance.
Taunt 2 Constant 0.5 20 25
Makes that the hunter's pet lose armour and lose their control(it is being questioned of the latter works correctly).
Provoking Blow 3 Constant 0 20 20,25,30,35,40
Reduces an enemy's concentration and dexterity.
Rigorous Preparation 5 Constant 1 90 30
Reduces the target's chance to hit or deal a critical hit to the knight.
Awareness 6 Constant 1 90 30
Opponents hitting the knight have an increased chance to miss.
Troll's Skin 7 Constant 1 270 240
Temporarily increases the knight's health.
Arcane Constitution 8 Passive
The knight has passively increased magical defense.
Heroic Presence 9 Aura 1.5 90 60 6
Aura that drastically increases surrounding allies' armour points.
Army of One 10 Constant 0.5 50 20
Significantly increases the knight's physical and magical resistance.