Template:Sorcery Powers: Difference between revisions

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Revision as of 16:54, 9 May 2009

Increases the target's evade chance.{{: Improves the conjurer's knock down resistance. |expandedtablerow}}
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  Name Pos. Type Casting Cooldown Duration Range Area
Force Armor 1 Constant 2 70 60
A force field is created that grants the conjurer extra protection.
Shifting Silhouette 2 Constant 3 50 40 20
Increases the target's evade chance.
Friendly Shielding 3 Constant 1.5 25 60 25
Gives an ally additional protection.
Mind Blank 4 Activable 1 60
The conjurer gets resistance to crowd control effects.
Mirage 5 Constant 1 60 30 3
Improves the conjurer's knock down resistance.